There are four new aphorisms in the aphorisms’ collection:
A kid always wishes they were older until they are 18. Afterwards, they always wish they were younger.
There’s a new sub-section of my humour section dedicated to collections of “facts” about various things that my friends or I originated. Right now, there are some facts about Chuck Norris, why Knuth (= the famous computer scientist) is not God, some facts about Larry Wall (the software developer known for Perl) and some about how and why XSLT is evil. More additions are welcome:
- Chuck Norris read the entire English Wikipedia in 24 hours. Twice.
- Chuck Norris is the ghost author of the entire Debian GNU/Linux distribution. And he wrote it in 24 hours, while taking snack breaks.
- Bugs are too much afraid to reproduce on Chuck Norris’ computer. As a result, when he uses Microsoft Windows, it behaves just like a Linux system.
There’s now an mp3 version of the “Yonathan Haqatan” MOD Techno/Dance version (which my friend and I prepared). Hopefully, it will be good enough to be heard by people who are unable to play module files.
There’s now a Hebrew translation of “Define ‘Zionism’!” available.
the Spark page was updated with many corrections, new links, and more content:
As opposed to Arc, which shipped with no automated tests, Spark will be developed in a Test-driven development fashion. Namely, it will have a comprehensive test suite that will need to fully pass upon any commit to the trunk (or “master” or whatever the main branch is called).
The code of the tests is not expected to be authoritative for how the final version of the language will behave. Rather, some future design decisions will require changing the code of a lot of the tests accordingly.
I still don’t have a clear idea of how to design a lot of “big picture” Spark design decisions. While I believe that design is good, I also think that Spark should be designed incrementally, and that we can expect many design decisions to change. Test-driven development, while accepting the fact that often a lot of testing code will need to be modified, will allow us to do that.
I have made several spelling, grammar, etc. corrections to some of my stories and screenplays.
Finally, I should note that I’ve heard several critiques of the new style, which emphasised some problems with it. While it is more attractive than the old one, it results in a narrow content section, especially where the section navigation menu is present. I’m currently working on trying to improve the new design or to replace it with a new one, so stay tuned.